Icebreakers · Get to know each other
Lorewheel
The flagship. Whose words, the tally, and lore from past nights coming back.

- ~25 min
- 3–10 people
- One device, or phones
- Free
- Teens and up
What it feels like
Gather round, everyone. Somewhere in this room are stories nobody's heard yet. Tonight, you'll write them down in secret... and the room will try to guess whose they are. Some of tonight's lines will be sealed away, and one day, when you least expect it, they'll come back. Let's spin the wheel.
How to play
- Take a private turn each: write two short, true things and answer two yes/no questions.
- The answers come up with no names. Say out loud who you think wrote each one.
- For each question, agree as a group on how many said yes.
- Lines from earlier nights come back. Who said it?
Scoring: 2 points for each person you pick right, 3 for an old line. If fewer than half of you guess a line, its writer scores 3 for staying a mystery.
What you need
3 to 10 people and one phone, tablet or laptop to pass around — or everyone on their own phone in a room. Nothing to download, no accounts. The best lines can be sealed into your group's Almanac and come back in later games.





