Mysteries
The Magpie Files: The Champagne Cellar
The Magpie Files, case 3 of 3 — the finale. A blind champagne tasting deep in the chalk cellars of Reims, a diamond under glass, and one question: who is the Magpie? Stands alone; sweeter if you've played cases 1 and 2.

- ~20 min
- 3–10 people
- One device, or phones
- Included in Pro
- Grown-up themes: a champagne tasting
Play The Magpie Files: The Champagne Cellar now
What it feels like
The Magpie Files. The final case. Reims, nineteen twenty-seven. Deep underground, in cellars carved from chalk, the candles are lit and the champagne is cold. Tonight, everyone wears a blindfold. For three minutes, nobody can see a thing. And when the blindfolds come off... we find out who the Magpie really is.
How to play
- The story comes in four parts. Each is read out loud by someone different — everyone else just listens.
- Between parts, the screen gives the table something to argue about. Every clue you need is in the story.
- At the end, everyone accuses in private: who the Magpie is, and where the diamond is now.
- Then the solution is read out, with every clue and where it was hiding.
Scoring: 3 points for unmasking the Magpie, 2 for finding the diamond.
What you need
3 to 10 people and one phone, tablet or laptop to pass around — or everyone on their own phone in a room. Nothing to download, no accounts. The best lines can be sealed into your group's Almanac and come back in later games.





