The team pack

Team offsite games: Team Offsite

Ten games for an offsite, a retreat or an onboarding week. A warm-up, working sessions, a retro without the slides and a proper close, with a facilitator's run-sheet for a half day or a full day. Awards and notes to the team are kept in the team's Almanac and come back at the next offsite.

Get Team Offsite — $39

Morning warm-up

  • First Impressions
    One true thing about a teammate's working life, hidden among the fakes the rest of you invent. Find the real one.
  • Résumé Bluff: Team Edition
    Two true lines from your working life and one that never happened. The team votes on the lie.
  • Ballpark: Team Numbers
    How many tabs does the person next to you have open? Everyone guesses; closest without going over wins.

Working sessions

  • Pitch Room: Offsite
    Real team problems, each other's odd talents. Teams pitch the fix nobody asked for, and the room invests.
  • Codebreak: Departments
    Two mixed teams, four secret words each, all from working life. Clue your code for your team without letting the other side crack it.
  • Fifty-Fifty: Strategy
    Finish a work dilemma so the room splits exactly down the middle. Then argue it out.
  • On the Same Page
    Don't write your answer — write the team's. The biggest group scores; a tie scores nobody.

Retro

The close

  • Quiet Kudos (also comes with Pro)
    Anonymous thanks. The room guesses who it's for, never who wrote it.
  • Team Awards
    Secret votes for the titles that matter. Guess who the team picked before the reveal. Every award is a compliment.
  • Note to Next Quarter
    Everyone seals a short note to the team. It opens the next time you play — the next offsite, say — and the room guesses who wrote it.

Evening

  • The Office Pool (also comes with Pro)
    The office lottery ticket wins two million dollars, and by Monday morning the envelope is empty. The person who took it paid for it alone. Solve it, then argue about it: whose money is it?

How it works

  • Paid once. $39, plus any tax where you live. Nothing renews, and it isn't part of Pro.
  • Kept by your group. You name the group when you buy; everyone with the group's link can play on the group's devices.
  • A run-sheet for whoever runs the day. A half-day and a full-day plan, with timings and what to say, to read on screen or print.
  • Guests need nothing. Only the host's screen needs the pack. Guests join on their own phones with a room code, or you pass one device round.
  • Refundable for 14 days from the pack's page, on the terms in our Terms.

Afterwards: the book

Whatever you seal at the end of a game — a toast, a piece of advice, a prediction — goes into your group's Almanac. From Team Offsite's page you can then order the book of it: a 6 × 9 inch hardcover or a PDF made only from what was sealed in this pack's games. The book is bought separately.

Good to know

Work-safe: no confessions, nothing about pay or performance, and every award is a compliment. Each screen plays 3 to 10 people; a bigger team splits into tables, and every device with the team's link has the pack.

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